Article Text

Download PDFPDF
Exploration of esports on its participation, health and performance: a mixed-methods study (PhD Academy Award)
  1. Di Tang1,2
  1. 1Department of Sports Science and Physical Education, The Chinese University of Hong Kong, Hong Kong, People's Republic of China
  2. 2The Nethersole School of Nursing, The Chinese University of Hong Kong, Hong Kong, People's Republic of China
  1. Correspondence to Dr Di Tang; tangdi{at}link.cuhk.edu.hk

Statistics from Altmetric.com

Request Permissions

If you wish to reuse any or all of this article please use the link below which will take you to the Copyright Clearance Center’s RightsLink service. You will be able to get a quick price and instant permission to reuse the content in many different ways.

What did I do?

I investigated how physical exercise influences esports performance and examined fundamental issues in esports development through five interconnected studies. This research focused on establishing standardised terminology, analysing health impacts, exploring gender participation patterns and evaluating the effectiveness of structured exercise programmes in enhancing competitive gaming performance.

Why did I do it?

Esports has gained recognition as a formal sport and made appearances in major international events like the Asian Games. However, several critical issues remain unresolved. First, the lack of standardised terminology creates confusion in research methodology and result interpretation, hindering academic development.1 Second, while esports is frequently associated with negative health outcomes,2 existing studies have methodological limitations and fail to distinguish between casual gaming and esports.3

Most importantly, as esports athletes become increasingly professional, their typically short career spans, often attributed to health issues, highlight the urgent need to explore the potential benefits of traditional sports training methods.4 5 While preliminary evidence suggests physical exercise may enhance cognitive function, reaction time and sustained attention, systematic empirical evidence remains scarce.6 7

Additionally, despite the increasing number of female participants in esports, particularly in mobile gaming, research on gender-specific experiences and barriers remains insufficient. Indeed, for esports to develop into a formally recognised competitive sport with status equal to traditional athletics and gain global recognition, its equality and inclusivity are crucial.8 Therefore, developing a deeper understanding of …

View Full Text

Footnotes

  • Collaborators Professor Raymond Kim-wai Sum, from The Chinese University of Hong Kong, is the supervisor of this thesis.

  • Contributors Di Tang is the author of this PhD thesis, responsible for study conceptualisation, data collection and analysis, study implementation, manuscript writing and revision. Professor Raymond Kim-wai Sum supervised the thesis.

  • Funding The authors have not declared a specific grant for this research from any funding agency in the public, commercial or not-for-profit sectors.

  • Competing interests None declared.

  • Provenance and peer review Not commissioned; externally peer reviewed.